Quidam 3D Software
 
 
 
   
 

Features

General

  • Visualization, navigation and editing in real time 3D
  • Immersive interface or full screen mode (without icons/interface)
  • Editing with symmetry option is always available
  • Totally intuitive unfolding control panels for lighting, axis constraints and 3D views
  • Object Manipulator
 

Catalogs

To store and retrieve instantly all kind of items: props, images, textures, materials, 3D objects, environments, lights, transformations (morphs), etc.

Dozens of items are available to enrich your scenes:

  • 3D Objects: props, decors…
  • Floors and Backgrounds
  • Brushes
  • Materials
  • Lights
  • Cameras
  • Scenes…
 

OpenGL real-time render

  • Display options (wire frame, faces, smoothed)
  • Advanced cartoon rendering: color contour settings, number of tint areas settings
  • Environmental mapping
  • Background image
  • Real time bump-mapping (Normals mapping)
  • Cast Shadows and Self Shadows
  • Reference image mode: import six images behind model
  • Advanced Triangulation to display and export not convex polygons
 

Sculpture studio

  • Move, rotate, scale and blur/sharpen
  • Symmetry mode available for all tools
  • Brushes for smooth selection, with intuitive brush editor and presets
  • Advanced UV Edition directly on the 3D models
  • Large choice of selection modes (one by one, select by frame, etc.)
  • Selection filters (point, edge, face)
  • Editing along Normals, axis constraints or in the camera plane
  • Select through (to include geometric elements not visible)
  • Natural and direct sculpting tools ("Jelly Brushes"): model as if you were drawing!
  • Control on smooth angle and edge sharpness
  • Geometry eraser tool
  • Central Auto-correct option to avoid symmetry distortion
  • Command to flip the normals of a face selection
 

Texture studio

  • Settings for material and texture of objects
  • Application of custom textures, images and bumps
  • Environment reflection ("envmap")
  • 3D Paint: a complete drawing tool palette to paint directly on the 3D models. All the channels: color, texture, transparency, emboss. Interactive brush settings, preset brushes catalog. A lot of available options.
  • External Paint: textures transfer from the 3D model to any 2D tool (Photoshop, Painter, Gimp etc.) and automatic update of the 3D scene 3D once textures are saved in the 2D tool.
  • AutoMapping: UV projection systeme (spherical, planar, cylindrical, etc.)
  • Adjustable Resolution
  • Graphic tablets support
 

Render studio

  • Any resolution
  • High quality render
  • Antialiasing
  • Multi-channel exports (character, shadow, mask, etc.)
 

3D Import

  • Visualization and retouching models in OBJ format by simple drag and drop
  • QDM Import
  • Advanced symmetry detection for files with symmetry precision problems. Symmetry detection threshold tuning
  • Generation of mesh through subdivision
  • Import of custom props ("Merge")
 

3D Export

  • OBJ, QDM (N-Sided proprietary format), 3DM (Rhino) and STL formats
  • Model size adjustment during export
  • “Export from List” command to export only a selection of objects
 

Detailed contents of product

  • The program and its documentation
  • A dozen of primitives and 3D objects with UV maps
  • Export plug-in for OBJ and QDM 3D formats
  • Export 2D of images and associated channels
 
 

 


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